r-type  0.0.0
R-Type main
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cli::WeaponSystem Member List

This is the complete list of members for cli::WeaponSystem, including all inherited members.

hideLoadingAnimation(ecs::Registry &registry, ecs::Entity playerEntity)cli::WeaponSystemprivate
isEnable() overrideeng::ASysteminlinevirtual
m_fireCooldowncli::WeaponSystemprivate
m_isChargingcli::WeaponSystemprivate
m_isEnableeng::ASystemprivate
operator=(const WeaponSystem &)=deletecli::WeaponSystem
operator=(WeaponSystem &&)=deletecli::WeaponSystem
reset()cli::WeaponSystem
setEnable(const bool enable) overrideeng::ASysteminlinevirtual
showLoadingAnimation(ecs::Registry &registry, ecs::Entity playerEntity, const ecs::Transform *playerTransform)cli::WeaponSystemprivate
tryFireBasic(ecs::Registry &registry, float x, float y)cli::WeaponSystemprivate
tryFireSupercharged(ecs::Registry &registry, float x, float y)cli::WeaponSystemprivate
update(ecs::Registry &registry, float dt, bool spacePressed)cli::WeaponSystem
update(ecs::Registry &registry, float dt) overridecli::WeaponSystemvirtual
WeaponSystem()=defaultcli::WeaponSystem
WeaponSystem(const WeaponSystem &)=deletecli::WeaponSystem
WeaponSystem(WeaponSystem &&)=deletecli::WeaponSystem
~ISystem()=defaulteng::ISystemvirtual
~WeaponSystem() override=defaultcli::WeaponSystem