r-type  0.0.0
R-Type main
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cli::CollisionSystem Member List

This is the complete list of members for cli::CollisionSystem, including all inherited members.

checkCircularCollision(const ecs::Transform &transform1, const ecs::Hitbox &hitbox1, const ecs::Transform &transform2, const ecs::Hitbox &hitbox2)cli::CollisionSysteminlineprivate
CollisionSystem(eng::IRenderer &renderer)cli::CollisionSysteminlineexplicit
CollisionSystem(const CollisionSystem &)=deletecli::CollisionSystem
CollisionSystem(CollisionSystem &&)=deletecli::CollisionSystem
createExplosion(ecs::Registry &registry, float x, float y)cli::CollisionSysteminlineprivate
isEnable() overridecli::CollisionSysteminlinevirtual
m_renderercli::CollisionSystemprivate
operator=(const CollisionSystem &)=deletecli::CollisionSystem
operator=(CollisionSystem &&)=deletecli::CollisionSystem
removeAsteroid(ecs::Registry &registry, ecs::Entity entity)cli::CollisionSysteminlineprivate
removeEnemy(ecs::Registry &registry, ecs::Entity entity)cli::CollisionSysteminlineprivate
removeProjectile(ecs::Registry &registry, ecs::Entity entity)cli::CollisionSysteminlineprivate
setEnable(bool enable) overridecli::CollisionSysteminlinevirtual
update(ecs::Registry &registry, float dt) overridecli::CollisionSysteminlinevirtual
~CollisionSystem() override=defaultcli::CollisionSystem
~ISystem()=defaulteng::ISystemvirtual