cae  0.0.0
Cross-API graphics engine
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cae::IGamepad Interface Reference

Interface for gamepad. More...

#include <IGamepad.hpp>

+ Inheritance diagram for cae::IGamepad:
+ Collaboration diagram for cae::IGamepad:

Public Member Functions

 ~IGamepad () override=default
 
- Public Member Functions inherited from utl::IPlugin
virtual ~IPlugin ()=default
 
virtual std::string getName () const =0
 Get the name of the plugin.
 
virtual PluginType getType () const =0
 Get the type of the plugin.
 
virtual PluginPlatform getPlatform () const =0
 Get the handled platform of the plugin.
 

Detailed Description

Interface for gamepad.

Definition at line 19 of file IGamepad.hpp.

Constructor & Destructor Documentation

◆ ~IGamepad()

cae::IGamepad::~IGamepad ( )
overridedefault

The documentation for this interface was generated from the following file: