This is the complete list of members for gme::ProjectileManager, including all inherited members.
| createBasicProjectile(ecs::Registry ®istry, float x, float y, float velocityX, float velocityY) | gme::ProjectileManager | static |
| createProjectile(ecs::Registry ®istry, ecs::Projectile::Type type, float x, float y, float velocityX, float velocityY) | gme::ProjectileManager | privatestatic |
| createSuperchargedProjectile(ecs::Registry ®istry, float x, float y, float velocityX, float velocityY) | gme::ProjectileManager | static |
| operator=(const ProjectileManager &)=delete | gme::ProjectileManager | |
| operator=(ProjectileManager &&)=delete | gme::ProjectileManager | |
| operator=(const ProjectileManager &)=delete | gme::ProjectileManager | |
| operator=(ProjectileManager &&)=delete | gme::ProjectileManager | |
| ProjectileManager()=default | gme::ProjectileManager | |
| ProjectileManager(const ProjectileManager &)=delete | gme::ProjectileManager | |
| ProjectileManager(ProjectileManager &&)=delete | gme::ProjectileManager | |
| ProjectileManager()=default | gme::ProjectileManager | |
| ProjectileManager(const ProjectileManager &)=delete | gme::ProjectileManager | |
| ProjectileManager(ProjectileManager &&)=delete | gme::ProjectileManager | |
| ~ProjectileManager()=default | gme::ProjectileManager | |
| ~ProjectileManager()=default | gme::ProjectileManager |