This is the complete list of members for gme::HUDSystem, including all inherited members.
| createScoreHUD(ecs::Registry ®istry, float x, float y) | gme::HUDSystem | private |
| createScoreHUD(ecs::Registry ®istry, float x, float y) | gme::HUDSystem | private |
| HUDSystem(const std::shared_ptr< eng::IRenderer > &renderer, ecs::Registry ®istry) | gme::HUDSystem | inlineexplicit |
| HUDSystem(const HUDSystem &)=delete | gme::HUDSystem | |
| HUDSystem(HUDSystem &&)=delete | gme::HUDSystem | |
| HUDSystem(const std::shared_ptr< eng::IRenderer > &renderer, ecs::Registry ®istry) | gme::HUDSystem | inlineexplicit |
| HUDSystem(const HUDSystem &)=delete | gme::HUDSystem | |
| HUDSystem(HUDSystem &&)=delete | gme::HUDSystem | |
| isEnable() override | ecs::ASystem | inlinevirtual |
| m_isEnable | ecs::ASystem | private |
| m_registry | gme::HUDSystem | private |
| m_renderer | gme::HUDSystem | private |
| m_scoreBgEntity | gme::HUDSystem | private |
| m_scoreDigitEntities | gme::HUDSystem | private |
| operator=(const HUDSystem &)=delete | gme::HUDSystem | |
| operator=(HUDSystem &&)=delete | gme::HUDSystem | |
| operator=(const HUDSystem &)=delete | gme::HUDSystem | |
| operator=(HUDSystem &&)=delete | gme::HUDSystem | |
| setEnable(const bool enable) override | ecs::ASystem | inlinevirtual |
| update(ecs::Registry ®istry, float) override | gme::HUDSystem | virtual |
| update(ecs::Registry ®istry, float) override | gme::HUDSystem | virtual |
| updateScore(ecs::Registry ®istry, int newScore) const | gme::HUDSystem | private |
| updateScore(ecs::Registry ®istry, int newScore) const | gme::HUDSystem | private |
| ~HUDSystem() override=default | gme::HUDSystem | |
| ~HUDSystem() override=default | gme::HUDSystem | |
| ~ISystem()=default | ecs::ISystem | virtual |