This is the complete list of members for eng::INetworkClient, including all inherited members.
connect(const std::string &host, uint16_t port)=0 | eng::INetworkClient | pure virtual |
disconnect()=0 | eng::INetworkClient | pure virtual |
getName() const =0 | utl::IPlugin | pure virtual |
getServerTickRate() const =0 | eng::INetworkClient | pure virtual |
getSessionId() const =0 | eng::INetworkClient | pure virtual |
getType() const =0 | utl::IPlugin | pure virtual |
PacketHandler typedef | eng::INetworkClient | |
sendAck(std::uint32_t cumulative, std::uint32_t ackBits)=0 | eng::INetworkClient | pure virtual |
sendConnect(const std::string &playerName)=0 | eng::INetworkClient | pure virtual |
sendConnectWithCaps(const std::string &playerName, std::uint32_t clientCaps)=0 | eng::INetworkClient | pure virtual |
sendDisconnect()=0 | eng::INetworkClient | pure virtual |
sendDisconnect(rnp::DisconnectReason reason)=0 | eng::INetworkClient | pure virtual |
sendPing()=0 | eng::INetworkClient | pure virtual |
sendPing(std::uint32_t nonce, std::uint32_t sendTimeMs)=0 | eng::INetworkClient | pure virtual |
sendPlayerInput(uint8_t direction, uint8_t shooting)=0 | eng::INetworkClient | pure virtual |
sendPlayerInputAsEvent(std::uint16_t playerId, uint8_t direction, uint8_t shooting, uint32_t clientTimeMs)=0 | eng::INetworkClient | pure virtual |
setEventsHandler(std::function< void(const std::vector< rnp::EventRecord > &)> handler)=0 | eng::INetworkClient | pure virtual |
setPacketHandler(rnp::PacketType type, PacketHandler handler)=0 | eng::INetworkClient | pure virtual |
~INetworkClient()=default | eng::INetworkClient | virtual |
~IPlugin()=default | utl::IPlugin | virtual |