This is the complete list of members for ecs::SpriteSystem, including all inherited members.
| isEnable() override | ecs::ASystem | inlinevirtual |
| m_isEnable | ecs::ASystem | private |
| m_renderer | ecs::SpriteSystem | private |
| operator=(const SpriteSystem &)=delete | ecs::SpriteSystem | |
| operator=(SpriteSystem &&)=delete | ecs::SpriteSystem | |
| setEnable(const bool enable) override | ecs::ASystem | inlinevirtual |
| SpriteSystem(const std::shared_ptr< eng::IRenderer > &renderer) | ecs::SpriteSystem | inlineexplicit |
| SpriteSystem(const SpriteSystem &)=delete | ecs::SpriteSystem | |
| SpriteSystem(SpriteSystem &&)=delete | ecs::SpriteSystem | |
| update(Registry ®istry, float) override | ecs::SpriteSystem | inlinevirtual |
| ~ISystem()=default | ecs::ISystem | virtual |
| ~SpriteSystem() override=default | ecs::SpriteSystem |