cae
0.0.0
Cross-API graphics engine
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WGLContext.hpp
Go to the documentation of this file.
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///
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/// @file WGLContext.hpp
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/// @brief This file contains the WGLContext class declaration
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/// @namespace cae
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///
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#pragma once
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#ifdef _WIN32
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#include "
OPGL/Context/IContext.hpp
"
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#include <Windows.h>
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namespace
cae
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{
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///
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/// @class WGLContext
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/// @brief Implementation of IContext for Windows using WGL
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/// @namespace cae
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///
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class
WGLContext final :
public
IContext
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{
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public
:
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WGLContext() =
default
;
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~WGLContext()
override
;
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void
initialize(
const
NativeWindowHandle &window)
override
;
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void
swapBuffers()
override
;
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void
setVSyncEnabled(
bool
enabled)
override
;
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[[nodiscard]]
bool
isVSyncEnabled()
const override
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{
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// WGL does not provide a direct way to query VSync status
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return
false
;
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}
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private
:
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HWND m_hwnd =
nullptr
;
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HDC m_hdc =
nullptr
;
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HGLRC m_hglrc =
nullptr
;
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};
// class WGLContext
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}
// namespace cae
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#endif
IContext.hpp
This file contains the IContext interface.
cae
plugins
Renderer
OpenGL
include
OPGL
Context
WGLContext.hpp
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